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Armsman |
Realm:
Albion |
Allowed Races:
Avalonian, Briton,
Highlander, Saracen |
Starting Class:
Fighter |
Guild:
Defenders of Albion |
DAoC Official
Description:
The basic
man of arms from the legends. Unlike the Paladin, the Armsman can, and
will, do anything necessary to win a fight. He can use almost all
weapons and armor. |
Primary Attribute: |
Secondary: |
Tertiary: |
Strength |
Constitution |
Dexterity |
Starting Stats: |
Race |
STR |
CON |
DEX |
QUI |
INT |
PIE |
EMP |
CHA |
Avalonian |
45 |
45 |
60 |
70 |
80 |
60 |
60 |
60 |
Briton |
60 |
60 |
60 |
60 |
60 |
60 |
60 |
60 |
Highlander |
70 |
70 |
50 |
50 |
60 |
60 |
60 |
60 |
Saracen |
50 |
50 |
80 |
60 |
60 |
60 |
60 |
60 |
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Skills Points acquired
per level up: 2 *
current level
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Abilities |
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Skills |
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Weapons: |
Level: |
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Weapons: |
Level: |
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Staves
|
0
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Slashing
|
0
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Crushing
|
0
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Thrusting
|
0
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Polearms
|
5
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Two Handed
|
10
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Crossbows
|
15
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Armor: |
Level: |
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Armor: |
Level: |
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Cloth
|
0
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Shields
|
5
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Leather
|
0
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Studded
|
0
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Small Shields
|
0
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Medium Shields
|
5
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Chain
|
5
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Large Shields
|
10
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Plate
|
15
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Other: |
Level: |
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Other: |
Level: |
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Sprint
|
0
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Parry
|
10
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Protect I
|
11
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Intercept
|
12
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Protect II
|
20
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Protect III
|
27
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Auto-Trains in:
Slashing, Thrusting |
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