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Armsman
Realm: Albion
Allowed Races: Avalonian, Briton, Highlander, Saracen
Starting Class: Fighter
Guild: Defenders of Albion
DAoC Official Description:
      The basic man of arms from the legends. Unlike the Paladin, the Armsman can, and will, do anything necessary to win a fight. He can use almost all weapons and armor.
Primary Attribute: Secondary: Tertiary:
Strength Constitution Dexterity

Starting Stats:
Race STR CON DEX QUI INT PIE EMP CHA
Avalonian 45 45 60 70 80 60 60 60
Briton 60 60 60 60 60 60 60 60
Highlander 70 70 50 50 60 60 60 60
Saracen 50 50 80 60 60 60 60 60
 

Skills Points acquired per level up: 2 * current level

 
Abilities     Skills    
Weapons: Level:   Weapons: Level:  
Staves
 
0
 
  Slashing
 
0
 
 
      Crushing
 
0
 
 
      Thrusting
 
0
 

 
      Polearms
 
5
 

 
      Two Handed
 
10
 

 
      Crossbows
 
15
 

 
Armor: Level:   Armor: Level:  
Cloth
 
0
 
  Shields
 
5
 

 
Leather
 
0
 
       
Studded
 
0
 
       
Small Shields
 
0
 
       
Medium Shields
 
5
 
       
Chain
 
5
 
       
Large Shields
 
10
 
       
Plate
 
15
 
       
Other: Level:   Other: Level:  
Sprint
 
0
 
  Parry
 
10
 

 
Protect I
 
11
 
       
Intercept
 
12
 
       
Protect II
 
20
 
       
Protect III
 
27
 
       

Auto-Trains in: Slashing, Thrusting